22 Lage 4385: Reflections in the Void
Jun. 24th, 2010 07:26 amI pivoted around to face the speaker. A tall Herethroy (Herethroy're cricketfolk, slender and tall and six-limbed, with sleek shells perfect for decorating, for all you extradimensional types) stood in black robes with an acolyte's insignia on the left shoulder and a censer in one hand. "Nighters!" I waved and ran over to give her a hug. A one-armed hug, because I was still carrying the picnic basket.
Nightbloom chirped a giggle at me and hugged me back with three arms. Herethroy totally have an unfair advantage in the hugging department (not as unfair as Khtsoyis though). "What brings you to Reflections in the Void?" she intoned in her slow spooky deep voice. "A consecration. For your next enchantment?" Nightbloom has this habit of pausing a bit mid-sentence in a way that makes her sound even more emphatic. It reminds me of a Khtsoyis a bit. I haven't told her that since she'd probably take it the wrong way.
I made a face at her. "No! I want to talk to Void-Dancer about my last enchantment actually. Is he in?"
"No. He's out. Blessing a site for a ritual mage. He should be back soon. However. You can wait in the Chamber of Respite. If you like?"
“Sure!” I said, following her into the main sanctuary. The sanctuary of Reflections in the Void has no walls, no doors, no windows, and no roof. It has a floor though. The floor is lacquered black wood with white lines that radiate out from the statuary and the altar in all directions, including a number of directions that don’t exist except in the sanctuary. The lines are all perfectly straight but none of them look straight: they look like they curve and break and tilt. The floor has mirrors in it that reflect the non-roof and non-walls and not the parts of the sanctuary you would think they should be reflecting based on what it looks like is above that section of the floor. This is all because the floor is twisting in a way that floors and in fact the whole of the regular universe normally doesn’t, so that parts of the floor look like they’re where the ceiling should be, or where the walls should be, if there were walls or a ceiling. There aren’t! There’s just the floor. It’s important to remember this if you’re ever there because if you forget you’ll get really confused and think Primes are walking on the ceiling just because they look like they are. Void-Dancer says it's a representation of part of the reality that underlies what we normally perceive. A sample of one way that "Here" sees the universe, the way that all the things we think are separated by large amounts of space are really connected and close together.
This is not Illusidor pretending to be Locador. This is pure Locador.
We entered along one of the white lines at the point of no-door that’s not marked at all. It’s just the spot where you stop being in the hall and able to see the sanctuary up ahead and start being in the sanctuary from which you can’t see the entrance hall at all because it’s not there any more. When we entered, the altar was off to my perceptual right, looking like it was fifty feet away and twenty feet up and tilted at about hundred twenty degrees relative to me. Two Rassimel priests were beside it, conducting a blessing on the tools of a nervous Cani recipe-enchanter who looked as though the only thing keeping him from throwing up was that he wasn’t sure which way was up for him to throw. Straight white lines bent and twisted away from the altar towards the black spiky statues of various Locador angels. Some of the statues have little fragments of other-world windows on them, just like in the entranceway. Many of them are abstract eye-twisting shapes where the back becomes the front without ever going through the “side” stage. Some of them look kind of like Primes except they’re just as eye-twisting so that the foot is joined to the shoulder is joined to the head is joined to the hand is joined to the foot or something.
I love the sanctuary.
Nightbloom and I went to one knee with hands clasped to wrists in respect to the altar. “Is it all right if I say hallo to the angels?” I whispered to Nightbloom.
She nodded. “ Just be quiet.”
So I followed the white line all around the sanctuary. Walking in the sanctuary is so much fun! It's like you're going straight but the world keeps shifting around you, until the person who was right side up when you walked in is upside down and the rest of the sanctuary is ... still at all kinds of crazy angles to you. But different crazy angles! It's even better if you jump around you can do all kinds of fun strange things that way. But I didn't want to jump around with the blessing going on, that'd be rude. So I just waved to the angels and greeted each by name and whispered hallo to them. And no, they’re not the real angels. They’re just statues. But the statues represent the angels and it’s polite to greet them and you never know where the real angels might be so it can’t hurt. Oh wait they’re Locador angels. So it could hurt. But I think it’s the right thing to do anyway.
I didn’t go up to the altar since the priests were busy. So I just gave "Here" a little wave from a respectful distance. The priests didn't wave back of course but one of them -- Mask of Infinity -- saw me and I think he smiled.
Then I walked the straight line crooked back to Nightbloom. She'd moved to the part of the line that connects to the Chamber of Respite, although I didn't realize it until she motioned for me to kneel to the altar again. Then we turned and stepped along the line and were in the Chamber of Respite.
The Chamber of Respite is a very ordinary little room. It's got normal windows with pastel curtains and some cabinets with a simple enchantment to preserve food on them and a handful of rather worn chairs and a couch and a couple of little tables. Nightbloom had to get back to her duties, so she left me here to wait for Voidsy.
While I was waiting, I put the basket in the preservation cabinet to keep the food warm and wrote up most of my day so far. Mask of Infinity came in as I was writing, so I stopped to talk to him about his day. We talked about Locador and theology and the well-being of the temple for a bit, and I remembered that one of my extra-dimensional friends wanted to know if any of the windows had shown cities of glass and steel.
"Indeed I have seen such a place," Mask of Infinity said. "But it was not ruled by a single race. Great wheeled beasts of steel and glass controlled it. There were some bipeds, but I took them for servants to their Durudor masters."
Then Void-Dancer showed up.
Nightbloom chirped a giggle at me and hugged me back with three arms. Herethroy totally have an unfair advantage in the hugging department (not as unfair as Khtsoyis though). "What brings you to Reflections in the Void?" she intoned in her slow spooky deep voice. "A consecration. For your next enchantment?" Nightbloom has this habit of pausing a bit mid-sentence in a way that makes her sound even more emphatic. It reminds me of a Khtsoyis a bit. I haven't told her that since she'd probably take it the wrong way.
I made a face at her. "No! I want to talk to Void-Dancer about my last enchantment actually. Is he in?"
"No. He's out. Blessing a site for a ritual mage. He should be back soon. However. You can wait in the Chamber of Respite. If you like?"
“Sure!” I said, following her into the main sanctuary. The sanctuary of Reflections in the Void has no walls, no doors, no windows, and no roof. It has a floor though. The floor is lacquered black wood with white lines that radiate out from the statuary and the altar in all directions, including a number of directions that don’t exist except in the sanctuary. The lines are all perfectly straight but none of them look straight: they look like they curve and break and tilt. The floor has mirrors in it that reflect the non-roof and non-walls and not the parts of the sanctuary you would think they should be reflecting based on what it looks like is above that section of the floor. This is all because the floor is twisting in a way that floors and in fact the whole of the regular universe normally doesn’t, so that parts of the floor look like they’re where the ceiling should be, or where the walls should be, if there were walls or a ceiling. There aren’t! There’s just the floor. It’s important to remember this if you’re ever there because if you forget you’ll get really confused and think Primes are walking on the ceiling just because they look like they are. Void-Dancer says it's a representation of part of the reality that underlies what we normally perceive. A sample of one way that "Here" sees the universe, the way that all the things we think are separated by large amounts of space are really connected and close together.
This is not Illusidor pretending to be Locador. This is pure Locador.
We entered along one of the white lines at the point of no-door that’s not marked at all. It’s just the spot where you stop being in the hall and able to see the sanctuary up ahead and start being in the sanctuary from which you can’t see the entrance hall at all because it’s not there any more. When we entered, the altar was off to my perceptual right, looking like it was fifty feet away and twenty feet up and tilted at about hundred twenty degrees relative to me. Two Rassimel priests were beside it, conducting a blessing on the tools of a nervous Cani recipe-enchanter who looked as though the only thing keeping him from throwing up was that he wasn’t sure which way was up for him to throw. Straight white lines bent and twisted away from the altar towards the black spiky statues of various Locador angels. Some of the statues have little fragments of other-world windows on them, just like in the entranceway. Many of them are abstract eye-twisting shapes where the back becomes the front without ever going through the “side” stage. Some of them look kind of like Primes except they’re just as eye-twisting so that the foot is joined to the shoulder is joined to the head is joined to the hand is joined to the foot or something.
I love the sanctuary.
Nightbloom and I went to one knee with hands clasped to wrists in respect to the altar. “Is it all right if I say hallo to the angels?” I whispered to Nightbloom.
She nodded. “ Just be quiet.”
So I followed the white line all around the sanctuary. Walking in the sanctuary is so much fun! It's like you're going straight but the world keeps shifting around you, until the person who was right side up when you walked in is upside down and the rest of the sanctuary is ... still at all kinds of crazy angles to you. But different crazy angles! It's even better if you jump around you can do all kinds of fun strange things that way. But I didn't want to jump around with the blessing going on, that'd be rude. So I just waved to the angels and greeted each by name and whispered hallo to them. And no, they’re not the real angels. They’re just statues. But the statues represent the angels and it’s polite to greet them and you never know where the real angels might be so it can’t hurt. Oh wait they’re Locador angels. So it could hurt. But I think it’s the right thing to do anyway.
I didn’t go up to the altar since the priests were busy. So I just gave "Here" a little wave from a respectful distance. The priests didn't wave back of course but one of them -- Mask of Infinity -- saw me and I think he smiled.
Then I walked the straight line crooked back to Nightbloom. She'd moved to the part of the line that connects to the Chamber of Respite, although I didn't realize it until she motioned for me to kneel to the altar again. Then we turned and stepped along the line and were in the Chamber of Respite.
The Chamber of Respite is a very ordinary little room. It's got normal windows with pastel curtains and some cabinets with a simple enchantment to preserve food on them and a handful of rather worn chairs and a couch and a couple of little tables. Nightbloom had to get back to her duties, so she left me here to wait for Voidsy.
While I was waiting, I put the basket in the preservation cabinet to keep the food warm and wrote up most of my day so far. Mask of Infinity came in as I was writing, so I stopped to talk to him about his day. We talked about Locador and theology and the well-being of the temple for a bit, and I remembered that one of my extra-dimensional friends wanted to know if any of the windows had shown cities of glass and steel.
"Indeed I have seen such a place," Mask of Infinity said. "But it was not ruled by a single race. Great wheeled beasts of steel and glass controlled it. There were some bipeds, but I took them for servants to their Durudor masters."
Then Void-Dancer showed up.
no subject
Date: 2010-06-24 01:52 pm (UTC)It does feel like that sometimes…
They are actually transportation. Something like Sythyry's Strayway
no subject
Date: 2010-06-24 02:31 pm (UTC)Wait you're from another world too? I think that Mask of Infinity would've recognized if the glass & steel master race were vehicles and not people. Maybe it's not the same world?
no subject
Date: 2010-06-24 06:08 pm (UTC)Of course, that doesn't mean that your friend might not be right -- there might be another world where the durudor things that the bipeds built, which the bipeds decided to give intelligence in order to make the tools 'better', decided that they should run things, and so they did. That is a very common fictional story in our world, and has seeped into our consciousness. I wouldn't be surprised if a world like that DOES exist, and he saw it!
Also, don't assume that just because someone has a picture next to their name, that it is an actual picture of what they look like! It's perfectly possible to take a picture of, say, a Krango, and use that as "your" picture. After all, my picture is a drawing, is it not?
no subject
Date: 2010-06-24 07:26 pm (UTC)no subject
Date: 2010-06-24 08:30 pm (UTC)no subject
Date: 2010-06-24 05:11 pm (UTC)no subject
Date: 2010-06-24 06:55 pm (UTC)no subject
Date: 2010-06-24 07:00 pm (UTC)no subject
Date: 2010-06-24 07:15 pm (UTC)no subject
Date: 2010-06-24 09:48 pm (UTC)no subject
Date: 2010-06-24 10:07 pm (UTC)no subject
Date: 2010-06-24 07:05 pm (UTC)no subject
Date: 2010-06-25 02:03 am (UTC)[And this picture is of me. I usually use the other one when interacting with Primes from World Tree. It's a Sleethish creature from my world. {and I'm thinking it may be more part of the magic of our world, that lets some of us access some written journals from your world. Unfortunately, we don't have visual access, like the windows you saw in "Here"'s temple.}]
no subject
Date: 2010-06-25 02:21 pm (UTC)... oh wait. Which one are you? That furless hairy-faced one is a sapient isn't zie?
no subject
Date: 2010-06-26 04:39 am (UTC)Vik is the bigger one. The little one is Panta, a pet I've had for 17 of our years (which are a bit longer than yours)
no subject
Date: 2010-06-26 05:31 am (UTC)no subject
Date: 2010-06-27 06:26 am (UTC)Also, would you like pictures of the creatures from my world that Primes resemble? How about some of the nonprimes, like Mherobump or Cyarr?
no subject
Date: 2010-06-28 12:23 am (UTC)And pictures would be awesome! I'm really curious who we look like in your world!
no subject
Date: 2010-06-28 01:21 am (UTC)Gotta keep the Prime looking ones away from the nonprimes, you know? But in our world, all of these creatures are simple, nonsapient animals. Though of them, the Khytsoyis looking ones, Rassimel looking ones, and Cani looking ones probably have some of the smartest -- well cleverest, they are animals-- individuals.
no subject
Date: 2010-06-28 11:30 pm (UTC)And they're not ALL cute the Nendrai-like one is pretty hideous just like a real Nendrai. And the Mherobumpish one is ... kinda ugly-cute? You know when someone draws something so ugly and ridiculous that it's sort of cute?
no subject
Date: 2010-06-28 11:35 pm (UTC)no subject
Date: 2010-06-28 11:53 pm (UTC)no subject
Date: 2010-07-03 10:44 pm (UTC)Hmmm, try going here:
http://www.merriam-webster.com/dictionary/otter
It's pronounced "ˈä-tər" in my language. It's derived from our word for "water".
Try tapping the little triangle thing on that link, to see if you can actually hear it? I dunno!
no subject
Date: 2010-06-29 12:12 pm (UTC)no subject
Date: 2010-06-29 01:30 pm (UTC)Giggles
Date: 2010-06-25 09:40 pm (UTC)Hee, and she thought my digression into the nature of our universe, gods, and primes was confusing and wondrous...
Delight, you'll have to forgive me; the giggles are not at your expense, I assure you. Imagine, for a moment, if you overheard two extra-planar beings discussing the World Tree and coming to the conclusion that, say, grains and beans are your masters because your peoples toil long, hot hours to grow them, breed them, and harvest them; you'd find it funny I expect. Or what if they thought that it was your cley which were sentient, and all primes are merely their homes and workplaces? Mind you, I'll stick by what Gavin said as well; it's possible that the Durador creatures in the world viewed actual were in command, but if they're in the manner I'm thinking, they're no more then carriages.
There is something about extra-planar naivete that will forever be adorable in my mind. And having been the naive one more then once only adds to it. We could talk for a lifetime about the peculiarities of our respective worlds, and their likenesses as well.
Re: Giggles
Date: 2010-06-26 05:36 am (UTC)Though I have seen things that looked like World Tree but aren't because they've got stuff ALL WRONG like Inihithre populated entirely by Cyarr and Mherobumps and Mewellicaps. O_O So maybe it did just look like the world you all are familiar with.
Re: Giggles
Date: 2010-06-27 06:17 am (UTC)Re: Giggles
Date: 2010-06-28 12:26 am (UTC)Re: Giggles
Date: 2010-06-28 12:48 am (UTC)Picture a magical construct or elemental that looks entirely non-Orren; maybe a spiky ball or a tuft of flame or a carriage or something. Without knowing reasons to be scared of it, it would be rather "meh"; not scary, not creepy, not attractive.
Now, imagine it looks closer to an Orren. Maybe it's shaped with two arms and two legs and a muzzle, even if it's still made of flame or covered in Locodor spikes or something. Now that it's something you can relate to more, it's more naturally likable by appearance, right?
Now, try to picture, if you can, it getting more and more Orren-like; at a certain point, does it suddenly get more creepy? Say, an Orren with Locodor-spikes instead of arms, eyes, and a mouth, but with legs and a tail? Or perhaps an Orran made totally of flickering flames all stuck together, with eyes that can't blink and fur that crawls over their body? Or maybe an Orren made totally of wax, that looks exactly like an Orren, except for white eyes and being able to stand still like a statue, never breathing? If it suddenly starts to get creepy when it looks like an Orren, but not enough like an Orren somehow, that's Uncanny Valley!
To finish the experiment, picture something that's very, very close; an Orren with one arm made of flame, or one with a few patches of Locodor instead of fur or something; much more not-that-creepy, right?
To us, having a machine made out of Durador that looks like us, but that is so very not like us, somehow, in mind or body becomes very creepy indeed to some. It's probably a little like how Cani view a Cani without their loyalty instinct. Mind you, it's a personal thing too. I find such things intriguing mostly instead.
Re: Giggles
Date: 2010-06-28 12:58 am (UTC)This is an example of a fictional scary durodor creature that I was talking about
And this is an example of an actual not-intelligent-at-all, has-to-be-directly-controlled-and-driven-by-someone-to-do-anything, but-is-used-in-real-war-to-KILL-PEOPLE durodor fighting machine, with the parts labelled.
See how the fictional ones look, well, scary, but aren't really, um, as plausible as the real one?
Re: Giggles
Date: 2010-06-28 01:05 am (UTC)...
Um.
Yes.
O_O
That second one looks pretty freaky too though. Are they really made all out of durudor? How can you possibly afford that?
Re: Giggles
Date: 2010-06-28 01:25 am (UTC)Re: Giggles
Date: 2010-06-28 01:49 am (UTC)But the fictional one does look scary, doesn't it?